VK_KHR_shader_expect_assume(3)

Name

VK_KHR_shader_expect_assume - device extension

VK_KHR_shader_expect_assume

Name String

VK_KHR_shader_expect_assume

Extension Type

Device extension

Registered Extension Number

545

Revision

1

Ratification Status

Ratified

Extension and Version Dependencies
SPIR-V Dependencies
Deprecation State
Contact
Extension Proposal

VK_KHR_shader_expect_assume

Other Extension Metadata

Last Modified Date

2023-12-06

IP Status

No known IP claims.

Contributors
  • Kevin Petit, Arm

  • Tobias Hector, AMD

  • James Fitzpatrick, Imagination Technologies

Description

This extension allows the use of the SPV_KHR_expect_assume extension in SPIR-V shader modules which enables SPIR-V producers to provide optimization hints to the Vulkan implementation.

New Enum Constants

  • VK_KHR_SHADER_EXPECT_ASSUME_EXTENSION_NAME

  • VK_KHR_SHADER_EXPECT_ASSUME_SPEC_VERSION

  • Extending VkStructureType:

    • VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_EXPECT_ASSUME_FEATURES_KHR

New SPIR-V Capabilities

Promotion to Vulkan 1.4

Functionality in this extension is included in core Vulkan 1.4 with the KHR suffix omitted. The original type, enum and command names are still available as aliases of the core functionality.

Version History

  • Revision 1, 2023-12-06 (Kevin Petit)

    • Initial revision

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification.

This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.