vkCmdDecompressMemoryIndirectCountNV(3)

Name

vkCmdDecompressMemoryIndirectCountNV - Indirect decompress data between memory regions

C Specification

To decompress data between one or more memory regions by specifying decompression parameters indirectly in a buffer, call:

// Provided by VK_NV_memory_decompression
void vkCmdDecompressMemoryIndirectCountNV(
    VkCommandBuffer                             commandBuffer,
    VkDeviceAddress                             indirectCommandsAddress,
    VkDeviceAddress                             indirectCommandsCountAddress,
    uint32_t                                    stride);

Parameters

  • commandBuffer is the command buffer into which the command will be recorded.

  • indirectCommandsAddress is the device address containing decompression parameters laid out as an array of VkDecompressMemoryRegionNV structures.

  • indirectCommandsCountAddress is the device address containing a 32-bit integer value specifying the decompression count.

  • stride is the byte stride between successive sets of decompression parameters located starting from indirectCommandsAddress.

Description

Each region specified in indirectCommandsAddress is decompressed from the source to destination region based on the specified decompressionMethod.

Valid Usage
  • VUID-vkCmdDecompressMemoryIndirectCountNV-None-07692
    The memoryDecompression feature must be enabled

  • VUID-vkCmdDecompressMemoryIndirectCountNV-indirectCommandsAddress-07694
    indirectCommandsAddress must be a device address allocated to the application from a buffer created with the VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT usage flag set

  • VUID-vkCmdDecompressMemoryIndirectCountNV-indirectCommandsAddress-07695
    indirectCommandsAddress must be a multiple of 4

  • VUID-vkCmdDecompressMemoryIndirectCountNV-indirectCommandsCountAddress-07697
    indirectCommandsCountAddress must be a device address allocated to the application from a buffer created with the VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT usage flag set

  • VUID-vkCmdDecompressMemoryIndirectCountNV-indirectCommandsCountAddress-07698
    indirectCommandsCountAddress must be a multiple of 4

  • VUID-vkCmdDecompressMemoryIndirectCountNV-indirectCommandsCountAddress-07699
    The count stored in indirectCommandsCountAddress must be less than or equal to VkPhysicalDeviceMemoryDecompressionPropertiesEXT::maxDecompressionIndirectCount

  • VUID-vkCmdDecompressMemoryIndirectCountNV-indirectCommandsAddress-11794
    All device addresses between indirectCommandsAddress and indirectCommandsAddress + (stride × (count stored in indirectCommandsCountAddress)) - 1 must be in the buffer device address range of the same buffer

  • VUID-vkCmdDecompressMemoryIndirectCountNV-stride-11770
    stride must be a multiple of 4 and must be greater than or equal to sizeof(VkDecompressMemoryRegionNV)

Valid Usage (Implicit)
  • VUID-vkCmdDecompressMemoryIndirectCountNV-commandBuffer-parameter
    commandBuffer must be a valid VkCommandBuffer handle

  • VUID-vkCmdDecompressMemoryIndirectCountNV-indirectCommandsAddress-parameter
    indirectCommandsAddress must be a valid VkDeviceAddress value

  • VUID-vkCmdDecompressMemoryIndirectCountNV-indirectCommandsCountAddress-parameter
    indirectCommandsCountAddress must be a valid VkDeviceAddress value

  • VUID-vkCmdDecompressMemoryIndirectCountNV-commandBuffer-recording
    commandBuffer must be in the recording state

  • VUID-vkCmdDecompressMemoryIndirectCountNV-commandBuffer-cmdpool
    The VkCommandPool that commandBuffer was allocated from must support VK_QUEUE_COMPUTE_BIT, or VK_QUEUE_GRAPHICS_BIT operations

  • VUID-vkCmdDecompressMemoryIndirectCountNV-renderpass
    This command must only be called outside of a render pass instance

  • VUID-vkCmdDecompressMemoryIndirectCountNV-suspended
    This command must not be called between suspended render pass instances

  • VUID-vkCmdDecompressMemoryIndirectCountNV-videocoding
    This command must only be called outside of a video coding scope

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Video Coding Scope Supported Queue Types Command Type

Primary
Secondary

Outside

Outside

VK_QUEUE_COMPUTE_BIT
VK_QUEUE_GRAPHICS_BIT

Action

Conditional Rendering

vkCmdDecompressMemoryIndirectCountNV is not affected by conditional rendering

See Also

Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.