Fragment shading rate
| The source for this sample can be found in the Khronos Vulkan samples github repository. | 
Extension: VK_KHR_fragment_shading_rate
Uses a special framebuffer attachment to control fragment shading rates for different framebuffer regions. This allows explicit control over the number of fragment shader invocations for each pixel covered by a fragment, which is e.g. useful for foveated rendering.
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