Index of /sandbox/refpages/site/samples/latest/samples/extensions/fragment_shading_rate

[ICO]NameLast modifiedSizeDescription

[PARENTDIR]Parent Directory  -  
[TXT]README.html2025-08-18 01:37 30K 

Fragment shading rate :: Vulkan Documentation Project

Fragment shading rate

The source for this sample can be found in the Khronos Vulkan samples github repository.

Uses a special framebuffer attachment to control fragment shading rates for different framebuffer regions. This allows explicit control over the number of fragment shader invocations for each pixel covered by a fragment, which is e.g. useful for foveated rendering.