VkAccelerationStructureGeometryMotionTrianglesDataNV(3)

Name

VkAccelerationStructureGeometryMotionTrianglesDataNV - Structure specifying vertex motion in a bottom-level acceleration structure

C Specification

The VkAccelerationStructureGeometryMotionTrianglesDataNV structure is defined as:

// Provided by VK_NV_ray_tracing_motion_blur
typedef struct VkAccelerationStructureGeometryMotionTrianglesDataNV {
    VkStructureType                  sType;
    const void*                      pNext;
    VkDeviceOrHostAddressConstKHR    vertexData;
} VkAccelerationStructureGeometryMotionTrianglesDataNV;

Members

  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • vertexData is a pointer to vertex data for this geometry at time 1.0

Description

If VkAccelerationStructureGeometryMotionTrianglesDataNV is included in the pNext chain of a VkAccelerationStructureGeometryTrianglesDataKHR structure, the basic vertex positions are used for the position of the triangles in the geometry at time 0.0 and the vertexData in VkAccelerationStructureGeometryMotionTrianglesDataNV is used for the vertex positions at time 1.0, with positions linearly interpolated at intermediate times.

Indexing for VkAccelerationStructureGeometryMotionTrianglesDataNV vertexData is equivalent to the basic vertex position data.

Valid Usage (Implicit)

Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.