VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR(3)
Name
VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR - Structure describing compute shader derivative operations supported by an implementation
C Specification
The VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR structure is
defined as:
// Provided by VK_KHR_compute_shader_derivatives
typedef struct VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR {
VkStructureType sType;
void* pNext;
VkBool32 meshAndTaskShaderDerivatives;
} VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR;
Members
The members of the
VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR structure
describe the following:
Description
If the VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR structure is included in the pNext chain of the
VkPhysicalDeviceProperties2 structure passed to
vkGetPhysicalDeviceProperties2, it is filled in with each
corresponding implementation-dependent property.
See Also
VK_KHR_compute_shader_derivatives, VkBool32, VkStructureType
Document Notes
For more information, see the Vulkan Specification.
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.