vkGetPhysicalDeviceQueueFamilyProperties(3)
Name
vkGetPhysicalDeviceQueueFamilyProperties - Reports properties of the queues of the specified physical device
C Specification
To query properties of queues available on a physical device, call:
| This functionality is superseded by Vulkan Version 1.1. See Legacy Functionality for more information. |
// Provided by VK_VERSION_1_0
void vkGetPhysicalDeviceQueueFamilyProperties(
VkPhysicalDevice physicalDevice,
uint32_t* pQueueFamilyPropertyCount,
VkQueueFamilyProperties* pQueueFamilyProperties);
Parameters
-
physicalDeviceis the handle to the physical device whose properties will be queried. -
pQueueFamilyPropertyCountis a pointer to an integer related to the number of queue families available or queried, as described below. -
pQueueFamilyPropertiesis eitherNULLor a pointer to an array of VkQueueFamilyProperties structures.
Description
If pQueueFamilyProperties is NULL, then the number of queue families
available is returned in pQueueFamilyPropertyCount.
Implementations must support at least one queue family.
Otherwise, pQueueFamilyPropertyCount must point to a variable set by
the application to the number of elements in the
pQueueFamilyProperties array, and on return the variable is
overwritten with the number of structures actually written to
pQueueFamilyProperties.
If pQueueFamilyPropertyCount is less than the number of queue families
available, at most pQueueFamilyPropertyCount structures will be
written.
Document Notes
For more information, see the Vulkan Specification.
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.