vkGetRayTracingShaderGroupHandlesKHR(3)

Name

vkGetRayTracingShaderGroupHandlesKHR - Query ray tracing pipeline shader group handles

C Specification

To query the opaque handles of shaders in the ray tracing pipeline, call:

// Provided by VK_KHR_ray_tracing_pipeline
VkResult vkGetRayTracingShaderGroupHandlesKHR(
    VkDevice                                    device,
    VkPipeline                                  pipeline,
    uint32_t                                    firstGroup,
    uint32_t                                    groupCount,
    size_t                                      dataSize,
    void*                                       pData);
// Provided by VK_NV_ray_tracing
// Equivalent to vkGetRayTracingShaderGroupHandlesKHR
VkResult vkGetRayTracingShaderGroupHandlesNV(
    VkDevice                                    device,
    VkPipeline                                  pipeline,
    uint32_t                                    firstGroup,
    uint32_t                                    groupCount,
    size_t                                      dataSize,
    void*                                       pData);

Parameters

  • device is the logical device containing the ray tracing pipeline.

  • pipeline is the ray tracing pipeline object containing the shaders.

  • firstGroup is the index of the first group to retrieve a handle for from the VkRayTracingPipelineCreateInfoKHR::pGroups or VkRayTracingPipelineCreateInfoNV::pGroups array.

  • groupCount is the number of shader handles to retrieve.

  • dataSize is the size in bytes of the buffer pointed to by pData.

  • pData is a pointer to an application-allocated buffer where the results will be written.

Description

On success, an array of groupCount shader handles will be written to pData, with each element being of size VkPhysicalDeviceRayTracingPipelinePropertiesKHR::shaderGroupHandleSize.

If pipeline was created with VK_PIPELINE_CREATE_LIBRARY_BIT_KHR and the pipelineLibraryGroupHandles feature is enabled applications can query group handles from that pipeline, even if the pipeline is a library and is never bound to a command buffer. These group handles remain bitwise identical for any pipeline which references the pipeline library. Group indices are assigned as-if the pipeline was created without VK_PIPELINE_CREATE_LIBRARY_BIT_KHR.

Valid Usage
  • VUID-vkGetRayTracingShaderGroupHandlesKHR-pipeline-04619
    pipeline must be a ray tracing pipeline

  • VUID-vkGetRayTracingShaderGroupHandlesKHR-firstGroup-04050
    firstGroup must be less than the number of shader groups in pipeline

  • VUID-vkGetRayTracingShaderGroupHandlesKHR-firstGroup-02419
    The sum of firstGroup and groupCount must be less than or equal to the number of shader groups in pipeline

  • VUID-vkGetRayTracingShaderGroupHandlesKHR-dataSize-02420
    dataSize must be at least VkPhysicalDeviceRayTracingPipelinePropertiesKHR::shaderGroupHandleSize × groupCount

  • VUID-vkGetRayTracingShaderGroupHandlesKHR-pipeline-07828
    If the pipelineLibraryGroupHandles feature is not enabled, pipeline must not have been created with VK_PIPELINE_CREATE_LIBRARY_BIT_KHR

Valid Usage (Implicit)
  • VUID-vkGetRayTracingShaderGroupHandlesKHR-device-parameter
    device must be a valid VkDevice handle

  • VUID-vkGetRayTracingShaderGroupHandlesKHR-pipeline-parameter
    pipeline must be a valid VkPipeline handle

  • VUID-vkGetRayTracingShaderGroupHandlesKHR-pData-parameter
    pData must be a valid pointer to an array of dataSize bytes

  • VUID-vkGetRayTracingShaderGroupHandlesKHR-dataSize-arraylength
    dataSize must be greater than 0

  • VUID-vkGetRayTracingShaderGroupHandlesKHR-pipeline-parent
    pipeline must have been created, allocated, or retrieved from device

Return Codes
Success
  • VK_SUCCESS

Failure
  • VK_ERROR_OUT_OF_DEVICE_MEMORY

  • VK_ERROR_OUT_OF_HOST_MEMORY

  • VK_ERROR_UNKNOWN

  • VK_ERROR_VALIDATION_FAILED

Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.