VkPhysicalDeviceShaderTileImageFeaturesEXT(3)
Name
VkPhysicalDeviceShaderTileImageFeaturesEXT - Structure describing tile image features supported by the implementation
C Specification
The VkPhysicalDeviceShaderTileImageFeaturesEXT
structure is defined
as:
// Provided by VK_EXT_shader_tile_image
typedef struct VkPhysicalDeviceShaderTileImageFeaturesEXT {
VkStructureType sType;
void* pNext;
VkBool32 shaderTileImageColorReadAccess;
VkBool32 shaderTileImageDepthReadAccess;
VkBool32 shaderTileImageStencilReadAccess;
} VkPhysicalDeviceShaderTileImageFeaturesEXT;
Members
The members of the VkPhysicalDeviceShaderTileImageFeaturesEXT
structure describe the following features:
Description
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
shaderTileImageColorReadAccess
indicates that the implementation supports theTileImageColorReadAccessEXT
SPIR-V capability. -
shaderTileImageDepthReadAccess
indicates that the implementation supports theTileImageDepthReadAccessEXT
SPIR-V capability. -
shaderTileImageStencilReadAccess
indicates that the implementation supports theTileImageStencilReadAccessEXT
SPIR-V capability.
If the VkPhysicalDeviceShaderTileImageFeaturesEXT
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceShaderTileImageFeaturesEXT
, it must add an instance of the structure,
with the desired feature members set to VK_TRUE
, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
See Also
VK_EXT_shader_tile_image, VkBool32
, VkStructureType
Document Notes
For more information, see the Vulkan Specification.
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.