VkPhysicalDeviceShaderTileImageFeaturesEXT(3)

Name

VkPhysicalDeviceShaderTileImageFeaturesEXT - Structure describing tile image features supported by the implementation

C Specification

The VkPhysicalDeviceShaderTileImageFeaturesEXT structure is defined as:

// Provided by VK_EXT_shader_tile_image
typedef struct VkPhysicalDeviceShaderTileImageFeaturesEXT {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           shaderTileImageColorReadAccess;
    VkBool32           shaderTileImageDepthReadAccess;
    VkBool32           shaderTileImageStencilReadAccess;
} VkPhysicalDeviceShaderTileImageFeaturesEXT;

Members

The members of the VkPhysicalDeviceShaderTileImageFeaturesEXT structure describe the following features:

Description

  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • shaderTileImageColorReadAccess indicates that the implementation supports the TileImageColorReadAccessEXT SPIR-V capability.

  • shaderTileImageDepthReadAccess indicates that the implementation supports the TileImageDepthReadAccessEXT SPIR-V capability.

  • shaderTileImageStencilReadAccess indicates that the implementation supports the TileImageStencilReadAccessEXT SPIR-V capability.

If the VkPhysicalDeviceShaderTileImageFeaturesEXT structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a VkDevice with any features described by VkPhysicalDeviceShaderTileImageFeaturesEXT, it must add an instance of the structure, with the desired feature members set to VK_TRUE, to the pNext chain of VkDeviceCreateInfo when creating the VkDevice.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceShaderTileImageFeaturesEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TILE_IMAGE_FEATURES_EXT

Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.