VkRayTracingShaderGroupCreateInfoNV(3)
C Specification
The VkRayTracingShaderGroupCreateInfoNV structure is defined as:
// Provided by VK_NV_ray_tracing
typedef struct VkRayTracingShaderGroupCreateInfoNV {
VkStructureType sType;
const void* pNext;
VkRayTracingShaderGroupTypeKHR type;
uint32_t generalShader;
uint32_t closestHitShader;
uint32_t anyHitShader;
uint32_t intersectionShader;
} VkRayTracingShaderGroupCreateInfoNV;
Members
-
sTypeis a VkStructureType value identifying this structure. -
pNextisNULLor a pointer to a structure extending this structure. -
typeis the type of hit group specified in this structure. -
generalShaderis the index of the ray generation, miss, or callable shader from VkRayTracingPipelineCreateInfoNV::pStagesin the group if the shader group hastypeof VK_RAY_TRACING_SHADER_GROUP_TYPE_GENERAL_NV, and VK_SHADER_UNUSED_NV otherwise. -
closestHitShaderis the optional index of the closest hit shader from VkRayTracingPipelineCreateInfoNV::pStagesin the group if the shader group hastypeof VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_NV or VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_NV, and VK_SHADER_UNUSED_NV otherwise. -
anyHitShaderis the optional index of the any-hit shader from VkRayTracingPipelineCreateInfoNV::pStagesin the group if the shader group hastypeof VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_NV or VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_NV, and VK_SHADER_UNUSED_NV otherwise. -
intersectionShaderis the index of the intersection shader from VkRayTracingPipelineCreateInfoNV::pStagesin the group if the shader group hastypeof VK_RAY_TRACING_SHADER_GROUP_TYPE_PROCEDURAL_HIT_GROUP_NV, and VK_SHADER_UNUSED_NV otherwise.
Document Notes
For more information, see the Vulkan Specification.
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.