VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT(3)
Name
VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT - Structure describing uniform buffer unsized array features that can be supported by an implementation
C Specification
The VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT
structure is defined as:
// Provided by VK_EXT_shader_uniform_buffer_unsized_array
typedef struct VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT {
VkStructureType sType;
void* pNext;
VkBool32 shaderUniformBufferUnsizedArray;
} VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT;
Members
This structure describes the following feature:
-
sTypeis a VkStructureType value identifying this structure. -
pNextisNULLor a pointer to a structure extending this structure. -
shaderUniformBufferUnsizedArrayindicates that the implementation supports declaring the last member of a uniform buffer block as an unsized array.
Description
If the VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT structure is included in the pNext chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT, it must add an instance of the structure,
with the desired feature members set to VK_TRUE, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
Document Notes
For more information, see the Vulkan Specification.
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.