VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT(3)

Name

VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT - Structure describing uniform buffer unsized array features that can be supported by an implementation

C Specification

The VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT structure is defined as:

// Provided by VK_EXT_shader_uniform_buffer_unsized_array
typedef struct VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           shaderUniformBufferUnsizedArray;
} VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT;

Members

This structure describes the following feature:

  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • shaderUniformBufferUnsizedArray indicates that the implementation supports declaring the last member of a uniform buffer block as an unsized array.

Description

If the VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a VkDevice with any features described by VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT, it must add an instance of the structure, with the desired feature members set to VK_TRUE, to the pNext chain of VkDeviceCreateInfo when creating the VkDevice.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceShaderUniformBufferUnsizedArrayFeaturesEXT-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_UNIFORM_BUFFER_UNSIZED_ARRAY_FEATURES_EXT

Document Notes

For more information, see the Vulkan Specification.

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.