VkRenderPassCreateFlagBits(3)
C Specification
Bits which can be set in VkRenderPassCreateInfo::flags
,
describing additional properties of the render pass, are:
// Provided by VK_VERSION_1_0
typedef enum VkRenderPassCreateFlagBits {
// Provided by VK_QCOM_render_pass_transform
VK_RENDER_PASS_CREATE_TRANSFORM_BIT_QCOM = 0x00000002,
// Provided by VK_VALVE_fragment_density_map_layered
VK_RENDER_PASS_CREATE_PER_LAYER_FRAGMENT_DENSITY_BIT_VALVE = 0x00000004,
} VkRenderPassCreateFlagBits;
Description
-
VK_RENDER_PASS_CREATE_TRANSFORM_BIT_QCOM
specifies that the created render pass is compatible with render pass transform. -
VK_RENDER_PASS_CREATE_PER_LAYER_FRAGMENT_DENSITY_BIT_VALVE
specifies that the created render pass is usable with layered fragment density maps.
Document Notes
For more information, see the Vulkan Specification.
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.